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Question 64 MSQ · 5.0 marks
Which of the following can be white-box testing?
6406532563952.
Unit testing
6406532563953.
Acceptance testing
6406532563954.
Stress testing
6406532563955.
Integration Testing
**AI**
**Section Id :** 64065353057
**Section Number :** 4
**Section type :** Online
**Mandatory or Optional :** Mandatory
**Number of Questions :** 7
**Number of Questions to be attempted :** 7
**Section Marks :** 25
**Display Number Panel :** Yes
**Section Negative Marks :** 0
**Group All Questions :** No
**Enable Mark as Answered Mark for Review and**
Yes
**Clear Response :**
**Maximum Instruction Time :** 0
A published solution is not available for this question yet.
The figure shows a map with several locations on a grid where each tile is 1x1 in size. The locations
are at grid points and are connected by two way edges (roads), where each edge has a cost that is
the same in both directions. Observe that the edge costs are not necessarily proportional to the
coordinate based distance estimates.
The start node is S and the goal node is G, the MoveGen function returns neighbours in
alphabetical order. Use Manhattan distance as the heuristic function.
**Tie-breaker:** when several nodes have the same best cost, use alphabetical order to break ties.
Emulate A*, WA* and Branch-and-Bound on the given map, then answer the given subquestions.
In the map, S is the first node to be refined, determine the next 3 nodes from the 2nd to 4th node
refined by A*. Enter the nodes in the order they are refined.
Enter a comma separated list of node labels.
NO SPACES, TABS, DOTS, BRACKETS OR EXTRANEOUS CHARACTERS.
Answer format: W,X,Y,Z
A published solution is not available for this question yet.
The figure shows a map with several locations on a grid where each tile is 1x1 in size. The locations
are at grid points and are connected by two way edges (roads), where each edge has a cost that is
the same in both directions. Observe that the edge costs are not necessarily proportional to the
coordinate based distance estimates.
The start node is S and the goal node is G, the MoveGen function returns neighbours in
alphabetical order. Use Manhattan distance as the heuristic function.
**Tie-breaker:** when several nodes have the same best cost, use alphabetical order to break ties.
Emulate A*, WA* and Branch-and-Bound on the given map, then answer the given subquestions.
For the 3 nodes from the 2nd to 4th node refined by A*, list the f-values of those nodes as a
comma separated list.
Enter a comma separated list of natural numbers.
NO SPACES, TABS, DOTS, BRACKETS OR EXTRANEOUS CHARACTERS.
Answer format: 2,7,1,8
A published solution is not available for this question yet.
The figure shows a map with several locations on a grid where each tile is 1x1 in size. The locations
are at grid points and are connected by two way edges (roads), where each edge has a cost that is
the same in both directions. Observe that the edge costs are not necessarily proportional to the
coordinate based distance estimates.
The start node is S and the goal node is G, the MoveGen function returns neighbours in
alphabetical order. Use Manhattan distance as the heuristic function.
**Tie-breaker:** when several nodes have the same best cost, use alphabetical order to break ties.
Emulate A*, WA* and Branch-and-Bound on the given map, then answer the given subquestions.
For the 3 nodes from the 2nd to 4th node refined by A*, list the parent nodes assigned by A*.
Enter a comma separated list of parent node labels.
NO SPACES, TABS, DOTS, BRACKETS OR EXTRANEOUS CHARACTERS.
Answer format: W,X,Y,Z
A published solution is not available for this question yet.
The figure shows a map with several locations on a grid where each tile is 1x1 in size. The locations
are at grid points and are connected by two way edges (roads), where each edge has a cost that is
the same in both directions. Observe that the edge costs are not necessarily proportional to the
coordinate based distance estimates.
The start node is S and the goal node is G, the MoveGen function returns neighbours in
alphabetical order. Use Manhattan distance as the heuristic function.
**Tie-breaker:** when several nodes have the same best cost, use alphabetical order to break ties.
Emulate A*, WA* and Branch-and-Bound on the given map, then answer the given subquestions.
What is the final path found by A*?
Enter the path as a comma separated list.
NO SPACES, TABS, DOTS, BRACKETS OR EXTRANEOUS CHARACTERS.
Answer format: S,X,Y,G
A published solution is not available for this question yet.
The figure shows a map with several locations on a grid where each tile is 1x1 in size. The locations
are at grid points and are connected by two way edges (roads), where each edge has a cost that is
the same in both directions. Observe that the edge costs are not necessarily proportional to the
coordinate based distance estimates.
The start node is S and the goal node is G, the MoveGen function returns neighbours in
alphabetical order. Use Manhattan distance as the heuristic function.
**Tie-breaker:** when several nodes have the same best cost, use alphabetical order to break ties.
Emulate A*, WA* and Branch-and-Bound on the given map, then answer the given subquestions.
For w=3, what is the final path found by WA* algorithm?
Enter the path as a comma separated list.
NO SPACES, TABS, DOTS, BRACKETS OR EXTRANEOUS CHARACTERS.
Answer format: S,X,Y,Z,G
A published solution is not available for this question yet.
The figure shows a map with several locations on a grid where each tile is 1x1 in size. The locations
are at grid points and are connected by two way edges (roads), where each edge has a cost that is
the same in both directions. Observe that the edge costs are not necessarily proportional to the
coordinate based distance estimates.
The start node is S and the goal node is G, the MoveGen function returns neighbours in
alphabetical order. Use Manhattan distance as the heuristic function.
**Tie-breaker:** when several nodes have the same best cost, use alphabetical order to break ties.
Emulate A*, WA* and Branch-and-Bound on the given map, then answer the given subquestions.
What is the cost of the path found by Branch-and-Bound algorithm?
Enter a natural number.
NO SPACES, TABS, DOTS, BRACKETS OR EXTRANEOUS CHARACTERS.
Answer format: 17
A published solution is not available for this question yet.
The figure shows a map with several locations on a grid where each tile is 1x1 in size. The locations
are at grid points and are connected by two way edges (roads), where each edge has a cost that is
the same in both directions. Observe that the edge costs are not necessarily proportional to the
coordinate based distance estimates.
The start node is S and the goal node is G, the MoveGen function returns neighbours in
alphabetical order. Use Manhattan distance as the heuristic function.
**Tie-breaker:** when several nodes have the same best cost, use alphabetical order to break ties.
Emulate A*, WA* and Branch-and-Bound on the given map, then answer the given subquestions.
Is the heuristic admissible in the given map?
6406532563971.
Yes
6406532563972.
No
6406532563973.
Cannot be determined
A published solution is not available for this question yet.
The distance matrix for 5 cities are provided below.
Solve the sub-questions using the TSP Branch-and-Bound algorithm.
**Attention:** Infer as much as possible (and as early as possible) about the permanent segments in
the partial solutions. A segment is a two-way edge between two cities.
What is the lower bound on the cost of the tours (S0) as per the TSP BnB algorithm discussed in
class?
Enter a natural number.
NO SPACES, TABS, DOTS, BRACKETS OR EXTRANEOUS CHARACTERS.
Answer format: 17
A published solution is not available for this question yet.
The distance matrix for 5 cities are provided below.
Solve the sub-questions using the TSP Branch-and-Bound algorithm.
**Attention:** Infer as much as possible (and as early as possible) about the permanent segments in
the partial solutions. A segment is a two-way edge between two cities.
Infer all the permanently included segments in the node (S0,BE,~DE,AE) in the TSP BnB search
tree. Enter the total number of permanently included segments in the text box.
Enter a natural number.
NO SPACES, TABS, DOTS, BRACKETS OR EXTRANEOUS CHARACTERS.
Answer format: 17
A published solution is not available for this question yet.
The distance matrix for 5 cities are provided below.
Solve the sub-questions using the TSP Branch-and-Bound algorithm.
**Attention:** Infer as much as possible (and as early as possible) about the permanent segments in
the partial solutions. A segment is a two-way edge between two cities.
Infer all the permanently excluded segments in the node (S0,BE,~DE,AE) in the TSP BnB search
tree. Enter the total number of permanently excluded segments in the text box.
Enter a natural number.
NO SPACES, TABS, DOTS, BRACKETS OR EXTRANEOUS CHARACTERS.
Answer format: 17
A published solution is not available for this question yet.
The distance matrix for 5 cities are provided below.
Solve the sub-questions using the TSP Branch-and-Bound algorithm.
**Attention:** Infer as much as possible (and as early as possible) about the permanent segments in
the partial solutions. A segment is a two-way edge between two cities.
How many tours are represented by the node (S0,BE,~DE,AE) in the TSP BnB search tree?
Enter a natural number.
NO SPACES, TABS, DOTS, BRACKETS OR EXTRANEOUS CHARACTERS.
Answer format: 17
A published solution is not available for this question yet.
The distance matrix for 5 cities are provided below.
Solve the sub-questions using the TSP Branch-and-Bound algorithm.
**Attention:** Infer as much as possible (and as early as possible) about the permanent segments in
the partial solutions. A segment is a two-way edge between two cities.
What is the cost of the node (S0,BE,~DE,AE) in the TSP BnB search tree?
Enter a natural number.
NO SPACES, TABS, DOTS, BRACKETS OR EXTRANEOUS CHARACTERS.
Answer format: 173
A published solution is not available for this question yet.
The figure shows a game tree with evaluations W (win), L (loss) and D (draw) from Max's
perspective. The nodes are labeled in a level-by-level (a,b,...,e) left-to-right (1,2,...) manner as
indicated in the game tree.
Based on the above data, answer the given subquestions.
What is the outcome (W, D or L) of the game when both players play perfectly?
NO SPACES, TABS, DOTS, BRACKETS OR EXTRANEOUS CHARACTERS.
Answer format: X
A published solution is not available for this question yet.
The figure shows a game tree with evaluations W (win), L (loss) and D (draw) from Max's
perspective. The nodes are labeled in a level-by-level (a,b,...,e) left-to-right (1,2,...) manner as
indicated in the game tree.
Based on the above data, answer the given subquestions.
Change the value of only one leaf node such that the outcome of the game changes. Which leaf
node will you change and what will be its new value? Enter the label of the leaf node and the new
value as a comma separated list.
NO SPACES, TABS, DOTS, BRACKETS OR EXTRANEOUS CHARACTERS.
Answer format: a1,X
A published solution is not available for this question yet.
Based on the above data, answer the given subquestions.
List the horizon nodes in the best strategy.
Enter the node labels as a comma separated list in ASCENDING order.
NO SPACES, TABS, DOTS, BRACKETS OR EXTRANEOUS CHARACTERS.
Answer format: X,Y,Z
A published solution is not available for this question yet.
Based on the above data, answer the given subquestions.
List the horizon nodes pruned by Alpha-Beta algorithm.
Enter the node labels as a comma separated list in ASCENDING order.
NO SPACES, TABS, DOTS, BRACKETS OR EXTRANEOUS CHARACTERS.
Answer format: X,Y,Z
A published solution is not available for this question yet.
Based on the above data, answer the given subquestions.
List the horizon nodes in the initial cluster formed by SSS* algorithm.
Enter the node labels as a comma separated list in ASCENDING order.
NO SPACES, TABS, DOTS, BRACKETS OR EXTRANEOUS CHARACTERS.
Answer format: X,Y,Z
A published solution is not available for this question yet.
Based on the above data, answer the given subquestions.
List the horizon nodes assigned SOLVED status by the SSS* algorithm.
Enter the node labels as a comma separated list in ASCENDING order.
NO SPACES, TABS, DOTS, BRACKETS OR EXTRANEOUS CHARACTERS.
Answer format: X,Y,Z
A published solution is not available for this question yet.
The domain description of a blocks-world with a single one-armed robot is provided below. **Note:**
this is the same domain description used in the weekly assignments.
Based on the above data, answer the given subquestions.
What is the length of the optimal plan? Enter the number of actions in the optimal plan.
NO SPACES, TABS, DOTS, BRACKETS OR EXTRANEOUS CHARACTERS.
Answer format: 42
A published solution is not available for this question yet.
The domain description of a blocks-world with a single one-armed robot is provided below. **Note:**
this is the same domain description used in the weekly assignments.
Based on the above data, answer the given subquestions.
Which of the following are **applicable** actions in the start state for the given planning problem?
6406532563986.
Pickup(A)
6406532563987.
Putdown(A)
6406532563988.
Stack(A,B)
6406532563989.
Stack(A,C)
6406532563990.
Unstack(A,C)
6406532563991.
Unstack(A,B)
A published solution is not available for this question yet.
The domain description of a blocks-world with a single one-armed robot is provided below. **Note:**
this is the same domain description used in the weekly assignments.
Based on the above data, answer the given subquestions.
Which of the following are **relevant** actions for the goal description in the given planning
problem?
6406532563992.
Pickup(B)
6406532563993.
Pickup(C)
6406532563994.
Putdown(A)
6406532563995.
Stack(B,C)
6406532563996.
Stack(C,A)
6406532563997.
Unstack(C,D)
A published solution is not available for this question yet.
The domain description of a blocks-world with a single one-armed robot is provided below. **Note:**
this is the same domain description used in the weekly assignments.
Based on the above data, answer the given subquestions.
For the subgoal ordering given in the goal description (and using the given tie breaking rules)
which of the following can be pushed as the first three elements onto the stack by the Goal Stack
Planning algorithm? In the representation below, the bottom of the stack is on the right end,
marked by BOTTOM.
6406532563998.
{ on(C,A), on(B,C) }; on(C,A); on(B,C); BOTTOM
6406532563999.
{ on(C,A), on(B,C) }; on(B,C); on(C,A); BOTTOM
6406532564000.
on(B,C); on(C,A); { on(C,A), on(B,C) }; BOTTOM
6406532564001.
on(C,A); on(B,C); { on(C,A), on(B,C) }; BOTTOM
A published solution is not available for this question yet.
The domain description of a blocks-world with a single one-armed robot is provided below. **Note:**
this is the same domain description used in the weekly assignments.
Based on the above data, answer the given subquestions.
For the subgoal ordering given in the goal description (and using the given tie breaking rules),
which of the following is the first action popped out of the stack in Goal Stack Planning?
6406532564002.
Putdown(A)
6406532564003.
Pickup(B)
6406532564004.
Stack(B,C)
6406532564005.
Stack(A,B)
6406532564006.
Unstack(C,D)
A published solution is not available for this question yet.
The domain description of a blocks-world with a single one-armed robot is provided below. **Note:**
this is the same domain description used in the weekly assignments.
Based on the above data, answer the given subquestions.
For the subgoal ordering given in the goal description (and using the given tie breaking rules),
does the Goal Stack Planning algorithm find an optimal plan?
6406532564007.
Yes
6406532564008.
No
6406532564009.
Cannot be determined
A published solution is not available for this question yet.
The domain description of a blocks-world with a single one-armed robot is provided below. **Note:**
this is the same domain description used in the weekly assignments.
Based on the above data, answer the given subquestions.
If the subgoals in the goal description are swapped places then does the Goal Stack Planning
algorithm find an optimal plan?
6406532564010.
Yes
6406532564011.
No
6406532564012.
Cannot be determined
**Deep Learning**
**Section Id :** 64065353058
**Section Number :** 5
**Section type :** Online
**Mandatory or Optional :** Mandatory
**Number of Questions :** 14
**Number of Questions to be attempted :** 14
**Section Marks :** 50
**Display Number Panel :** Yes
**Section Negative Marks :** 0
**Group All Questions :** No
**Enable Mark as Answered Mark for Review and**
Yes
**Clear Response :**
**Maximum Instruction Time :** 0
A published solution is not available for this question yet.