ms4002_2025T3_ET_FN.pdf
Design Thinking for Data-Driven App Development · End Term · Sep 2025 FN
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Questions and published explanations below are available without starting a test. Some questions may not have a published solution yet.
Question 2 MCQ · 0.0 marks
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I have read and understood the guidelines
I have read the guidelines
A published solution is not available for this question yet.
Question 3 MCQ · 15.0 marks
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For exam-center candidates: I will complete the question on the answer sheets
provided and will submit them to the exam invigilator.
For remote candidates: I will complete the question on my answer sheets,
then scan and upload them according to the given instructions.
A published solution is not available for this question yet.
Question 4 MCQ · 0.0 marks
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OK
Okay
A published solution is not available for this question yet.
Question 5 MCQ · 1.0 marks
In Agile + Design Thinking, what are the benefits of running sprints?
1. Quickly validate ideas before coding
2. Deliver final polished products in each sprint
3. Ensure designs are user-experience focused
4. Align the team on target customer needs
Select the correct answer from the options below:
1, 2, and 3 only
1, 3, and 4 only
1, 2, and 4 only
2, 3, and 4 only
A published solution is not available for this question yet.
Question 6 MCQ · 1.0 marks
Which of the following are core values of the Agile Manifesto?
1. Individuals and interactions over processes and tools
2. Working software over comprehensive documentation
3. Customer collaboration over contract negotiation
4. Responding to change over following a plan
Select the correct answer from the options below:
1, 2, and 3 only
1, 3, and 4 only
1, 2, and 4 only
1, 2, 3, and 4
A published solution is not available for this question yet.
Question 7 MCQ · 1.0 marks
Design thinkers often view the process as linear during product creation to solve complex
problems, but it is actually _______.
impactful
iterative
intensive
incremental
A published solution is not available for this question yet.
Question 8 MCQ · 1.0 marks
Why are ‘How Might We’ questions considered a powerful tool for reframing problems in the
Karmic Design Thinking process?
They encourage designers to address complex challenges by steering
attention away from deeper problem areas.
They shift the focus from a negative problem statement to an open-ended
opportunity for creative solutions.
They help generate multiple potential directions for ideation, but without
guaranteeing a single fixed answer.
They attempt to substitute user interviews in the Empathy phase by offering
general prompts rather than direct insights.
A published solution is not available for this question yet.
Question 9 MCQ · 1.0 marks
Which of the following best describes a modified customer journey map?
A map that captures the actions users take, emotions, pain points, or deeper
insights during the Define phase.
A map that focuses primarily on arranging prototype screens in order after
examining user experience or feedback.
A map created mainly for internal review, emphasizing operational steps
rather than user-centered reflections.
A map that includes emotional highs and lows, pain points, and opportunities
identified during the iterations in addition to the standard journey step.
A published solution is not available for this question yet.
Question 10 MCQ · 1.0 marks
Design thinkers create low-fidelity prototypes primarily to:
1. Test concepts quickly and cheaply with potential users
2. Build production-ready products
3. Estimate the price of production
Select the correct answer from the options below:
1 only
1 and 2 only
1 and 3 only
1, 2 and 3
A published solution is not available for this question yet.
Question 11 MCQ · 1.0 marks
Which of the following monetization strategies can turn your intellectual property (IP) into
revenue?
1. Royalties – Earn money when others use your IP, such as code, app modules, or design assets.
2. Sales – Directly selling your IP (e.g., source code, digital assets, or patents) generates revenue.
3. Spin-offs – Creating a new product, service, or startup based on your IP can generate profits.
4. Licensing – Allowing others to use your IP in exchange for fees or royalties brings in revenue.
Select the correct answer from the options below:
1, 2, and 3 only
1, 3, and 4 only
1, 2, and 4 only
1, 2, 3, and 4
A published solution is not available for this question yet.
Question 12 MCQ · 1.0 marks
Considering typical Western reading patterns, how should information be structured in UX design
to support optimal user engagement?
In a random pattern
From right to left in a straight line
From left to right in a Z-pattern
Centered with no specific flow
A published solution is not available for this question yet.
Question 13 MCQ · 1.0 marks
In User Experience design, what does the Peak–End Rule imply about how users remember an
experience?
Users evaluate an experience based only on its beginning
Users judge an experience primarily by its most intense moment and how it
ends
Users remember only negative moments and forget positive ones
Users evaluate an experience purely based on the number of steps it contains
A published solution is not available for this question yet.
Question 14 MCQ · 1.0 marks
What is the primary purpose of silent brainstorming in Karmic Design Thinking?
To allow senior members to influence idea generation phase
To speed up decision-making by silently voting on the best idea
To encourage independent idea generation without group bias
To reduce the total number of ideas so the team can focus on feasibility
A published solution is not available for this question yet.
Question 15 MCQ · 1.0 marks
Which of the following best describes TRIZ as developed by Genrich Altshuller?
A brainstorming method focused only on generating as many ideas as
possible
A framework that encourages copying solutions from unrelated industries
without analysis
A systematic innovation methodology based on analyzing patterns in global
patents to identify universal problem-solving principles
A user research tool used exclusively for mapping customer emotions
A published solution is not available for this question yet.
Question 16 MCQ · 1.0 marks
In the context of Don Norman’s principles, what is the primary purpose of a forcing function in
product or UX design?
To add extra steps so users pay more attention to the interface
To force users to repeat an action until the system verifies it
To prevent errors by ensuring users complete critical actions before moving
forward
To decorate the interface with alerts and warnings for visual clarity
A published solution is not available for this question yet.
Question 17 MCQ · 1.0 marks
Case: A new Instagram user is trying to “like” posts. While experienced users rely on the double-
tap gesture to like a photo, the new user is unsure how to do it until they notice the heart icon
beneath the image.
Which statement best explains Don Norman’s knowledge in the head and knowledge in the world
in this scenario?
The double-tap gesture is knowledge in the world, while the heart icon is
knowledge in the head.
Both the gesture and icon represent knowledge in the world because they are
visible on the interface.
The heart icon requires prior memory, while the double-tap gesture is obvious
from the environment.
The double-tap gesture is knowledge in the head, while the heart icon is
knowledge in the world.
A published solution is not available for this question yet.
Question 18 MCQ · 1.0 marks
In the PRESENT method of effective communication discussed in the Design Thinking for Data-
Driven App Development course, two simple story structures were introduced. The first structure is:
Start, Middle, and End. What is the second structure?
Analyze, Solve & Test, and Present
Situation, Action/Solution, and Result
Context, Conflict/Challenge, and Solution
Problem, Ideation, and Prototype/ Present
A published solution is not available for this question yet.
Question 19 SUBJECTIVE · 2.0 marks
A new user attempting to submit an online course registration form on the IITM BS Degree portal
encounters an error because they forgot to fill in the required “Date of Birth” field. Write an error
message that is clear, empathetic, and helps the user successfully complete the task. Explain using
human-centered design principles, why you would want to include such a message.(Diagram not
required. 50 words)
A published solution is not available for this question yet.
Question 20 SUBJECTIVE · 3.0 marks
Reflect on how you have used AI or large language models in your academic or professional work.
If you were to integrate AI tools into the Karmic Design Thinking (KDT) framework, describe how
you would apply them.
Mention the four phases of KDT and explain how you would use AI in each phase. Or state which
phases you would avoid using AI in and explain your reasoning.(100 words)
A published solution is not available for this question yet.
Question 21 MCQ · 1.0 marks
In what way can an alumnus continue to engage with Dr. Bala Ramadurai and the course team
after completing the course?
(Hint: Our team wants to give you 1 mark as a gesture of appreciation for completing this course.
All statements are correct.) [Select All as answer]
1. Engaging with Spirelia, where the team builds AI-powered tools to help companies innovate
with confidence bridging gaps in Intellectual Property.
2. Contributing to the development of new courses that integrate Karmic Design Thinking and AI.
3. Co-creating modules on Figma tutorials, digital marketing tool demos, and co-hosting podcasts
on Star Trek, Tirukkural, and KDT in Indian Knowledge Systems.
Select the correct answer from the options below:
Only 1
Only 2
Only 3
All
A published solution is not available for this question yet.