ms4023_2026T2_Q1_NA.pdf
Game Theory and Strategy · Quiz 1 · May 2026
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Questions and published explanations below are available without starting a test. Some questions may not have a published solution yet.
Question 2 MCQ · 2.0 marks
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Published solution
**1. Write the profit:** \(\pi_i=(10+P_j)P_i-P_i^2\).
**2. Differentiate:** \(\partial\pi_i/\partial P_i=10+P_j-2P_i=0\).
**3. Check the maximum:** the second derivative is \(-2<0\).
**Answer: C.** \[BR_i(P_j)=5+\frac{P_j}{2}.\]
A: **Incorrect**: \(5+P_j/3\) does not satisfy the first-order condition in general.
B: **Incorrect**: \(5+2P_j/3\) has the wrong coefficient on the other firm’s price.
C: **Correct**: \(5+P_j/2\) satisfies the first-order condition and maximizes profit.
D: **Incorrect**: \(5+P_j\) responds too strongly to the other firm’s price.
Question 3 MCQ · 2.0 marks
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Choose the incorrect statement

This game is a symmetric game
This game has a symmetric Nash equilibrium
Under the Nash equilibrium each player chooses P=15
This game has unique Nash equilibrium
Published solution
**1. Set both best responses:** \(P_1=5+P_2/2\), \(P_2=5+P_1/2\).
**2. Solve:** these equations give the unique equilibrium \((10,10)\).
**3. Test the statement:** against price \(15\), the best response is \(12.5\), not \(15\).
**Answer: C.** “Each player chooses 15” is the incorrect statement.
A: True, so not the requested option: both firms have the same strategy space and identical payoff formulas after exchanging player labels.
B: **True**: the equilibrium \((10,10)\) is symmetric.
C: False, hence the correct selection: equilibrium prices are \(10\), not \(15\).
D: **True**: the two linear best-response equations have exactly one solution.
Question 4 MCQ · 2.0 marks
An item is up for auction. Player 1 values the item at 5 while player 2 values the item at 4. Each
player can bid either 0, 1 or 2. If player **i** bids more than player **j** then **i** wins the item and pays his
bid, while the loser does not pay. If both players bid the same amount, then a coin is tossed to
determine who the winner is, who gets the item and pays his bid while the loser pays nothing.
Formulate the game in matrix form and answer the given
Which player does not have strictly dominated strategy?
Player 1
Player 2
None
Published solution
**Payoff table:** rows = player 1’s bid; columns = player 2’s bid. Each cell is \((u_1,u_2)\).
\[\begin{array}{c|ccc}
b_1\backslash b_2 & 0 & 1 & 2 \\ \hline
0 & (5/2,2) & (0,3) & (0,2) \\
1 & (4,0) & (2,3/2) & (0,2) \\
2 & (3,0) & (3,0) & (3/2,1)
\end{array}\]
**1. Compare player 1’s bids:** against opposing bids \(0,1,2\), bid 0 earns \((5/2,0,0)\), while bid 2 earns \((3,3,3/2)\). Bid 2 is strictly better in every case.
**2. Compare player 2’s pure bids:** their payoff vectors are \(b_0:(2,0,0)\), \(b_1:(3,3/2,0)\), \(b_2:(2,2,1)\). No single pure bid strictly dominates another.
**Answer: B — Player 2**, when domination is restricted to pure strategies.
**Review note:** allowing mixed-strategy domination changes the answer. A 50–50 mixture of player 2’s bids 1 and 2 earns \((5/2,7/4,1/2)\), strictly dominating bid 0. Under that convention, C (“None”) is correct.
A: Incorrect under the pure-strategy convention: player 1’s bid 0 is strictly dominated by bid 2.
B: Correct under the pure-strategy convention: no single pure bid strictly dominates another for player 2. It is not correct if mixed-strategy domination is included.
C: Incorrect under the pure-strategy convention because player 2 has no strictly dominated pure bid. Under the broader mixed-strategy convention, this option would be correct.
Question 5 MCQ · 2.0 marks
An item is up for auction. Player 1 values the item at 5 while player 2 values the item at 4. Each
player can bid either 0, 1 or 2. If player **i** bids more than player **j** then **i** wins the item and pays his
bid, while the loser does not pay. If both players bid the same amount, then a coin is tossed to
determine who the winner is, who gets the item and pays his bid while the loser pays nothing.
Formulate the game in matrix form and answer the given
Which strategies survive Iterated Elimination of Strictly Dominated Strategy?
(0, 0)
(1, 1)
(2, 2)
None
Published solution
**Payoff table:** rows = player 1’s bid; columns = player 2’s bid. Each cell is \((u_1,u_2)\).
\[\begin{array}{c|ccc}
b_1\backslash b_2 & 0 & 1 & 2 \\ \hline
0 & (5/2,2) & (0,3) & (0,2) \\
1 & (4,0) & (2,3/2) & (0,2) \\
2 & (3,0) & (3,0) & (3/2,1)
\end{array}\]
**1. Eliminate player 1’s bid 0:** bid 2 gives a strictly larger payoff against every opposing bid.
**2. Eliminate player 2’s bids 0 and 1:** against player 1’s remaining bids \(1,2\), player 2’s bid 2 gives \((2,1)\), beating bid 0’s \((0,0)\) and bid 1’s \((3/2,0)\).
**3. Eliminate player 1’s bid 1:** against bid 2, bid 1 earns \(0\) but bid 2 earns \(3/2\).
**Answer: C.** Only \((2,2)\) survives.
A: **Incorrect**: player 1’s bid 0 is eliminated in the first round.
B: **Incorrect**: both players’ bid 1 is eliminated in later rounds.
C: **Correct**: successive elimination leaves only \((2,2)\).
D: **Incorrect**: a surviving profile exists.
Question 6 MCQ · 2.0 marks
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Based on the above data, answer the given subquestions.
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Published solution
**1. Write the payoff:** \(v_i=(a+e_j)e_i-2e_i^2\).
**2. Differentiate and set to zero:** \(a+e_j-4e_i=0\).
**3. Check the maximum:** the second derivative is \(-4<0\).
**Answer: A.** For \(a\ge0\), \[BR_i(e_j)=\frac{a+e_j}{4}.\]
**Boundary note:** in general, nonnegative effort requires \(BR_i(e_j)=\max\{0,(a+e_j)/4\}\).
A: Correct when \(a+e_j\ge0\): \((a+e_j)/4\) maximizes the payoff. Otherwise the constrained optimum is zero.
B: **Incorrect**: differentiating \(-2e_i^2\) produces \(-4e_i\), so the denominator is 4, not 2.
C: **Incorrect**: a best response is expressed in terms of the opponent’s effort \(e_j\), not the player’s own unknown effort \(e_i\).
D: **Incorrect**: the coefficient of \(e_j\) in the derivative is 1, not 2.
Question 7 MCQ · 2.0 marks
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Based on the above data, answer the given subquestions.
Choose the correct alternative

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Published solution
**1. Set both best responses:** \(4e_1=a+e_2\), \(4e_2=a+e_1\).
**2. Subtract:** \(5(e_1-e_2)=0\), so \(e_1=e_2\).
**3. Substitute:** \(3e_1=a\); thus \(e_1=e_2=a/3\), uniquely.
**Answer: C — Both statements**, assuming \(a\ge0\).
**Review note:** the passage does not specify the sign of \(a\). If \(a<0\), the unique feasible equilibrium is \((0,0)\), and B is correct instead.
A: True for \(a\ge0\), but incomplete because the uniqueness statement is also true. For \(a<0\), the claimed negative effort is infeasible.
B: **True**: the equilibrium is unique. For \(a\ge0\), choose the combined option; if negative \(a\) is allowed, this is the correct standalone option.
C: Correct under the intended assumption \(a\ge0\): both \(e_1=e_2=a/3\) and uniqueness hold.
D: **Incorrect**: uniqueness holds, so at least one of the statements is true.
Question 8 MCQ · 2.0 marks
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This game has

Two Nash equilibria in pure strategy
A unique Nash equilibrium in pure strategy
Both Two Nash equilibria in pure strategy & A unique Nash equilibrium in pure
strategy are true
None is true
Published solution
**Payoff table:** rows = player 1; columns = player 2. Each cell is \((u_1,u_2)\).
\[\begin{array}{c|cc}
& \mathrm{Left} & \mathrm{Right} \\ \hline
\mathrm{Top} & (5,4) & (0,3) \\
\mathrm{Bottom} & (3,2) & (1,7)
\end{array}\]
**1. Player 1’s best responses:** Left → Top \((5>3)\); Right → Bottom \((1>0)\).
**2. Player 2’s best responses:** Top → Left \((4>3)\); Bottom → Right \((7>2)\).
**Answer: A.** The two mutual best responses are \((\mathrm{Top},\mathrm{Left})\) and \((\mathrm{Bottom},\mathrm{Right})\).
A: **Correct**: exactly two pure-strategy Nash equilibria exist.
B: **Incorrect**: there are two, not one, pure-strategy equilibria.
C: **Incorrect**: a game cannot simultaneously have exactly two and exactly one pure-strategy equilibrium.
D: **Incorrect**: the first statement is true.
Question 9 NAT · 3.0 marks
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Published solution
**Payoff table:** rows = player 1; columns = player 2. Each cell is \((u_1,u_2)\).
\[\begin{array}{c|cc}
& \mathrm{Left} & \mathrm{Right} \\ \hline
\mathrm{Top} & (5,4) & (0,3) \\
\mathrm{Bottom} & (3,2) & (1,7)
\end{array}\]
**1. Make player 1 indifferent:** \(5q=3q+(1-q)\), so \(q=1/3\).
**2. Make player 2 indifferent:** \(4p+2(1-p)=3p+7(1-p)\), so \(p=5/6\).
**3. Calculate the requested value:** \[\frac{1}{p-q}=\frac{1}{5/6-1/3}=2.\]
**Answer: 2.**
Question 10 MCQ · 1.0 marks
Consider a two-player game in which player 1 can choose A or B. The game ends if he chooses A
while it continues to player 2 if he chooses B. Player 2 can either choose C or D, with the game
ending after C and continuing again with player 1 after D. Player 1 then can choose E or F, and
then the game ends after each of these choices.
Imagine that the payoffs following choice A by player 1 are (2, 0), following C by player 2 are (3, 2),
following E by player 1 are (2, 1) and following F by player 1 are (1, 2)
Model this as an extensive form game and answer the given problems:
This is a game of
Perfect information
Imperfect information
None
Can’t be determined
Published solution
**Game tree:** P1 and P2 identify the player who moves. A–F label actions; terminal pairs are \((u_1,u_2)\).
\[\begin{array}{ccccccc}
& \mathrm{P1} & & & & & \\
\swarrow & & \searrow & & & & \\
A:(2,0) & & B:\mathrm{P2} & & & & \\
& \swarrow & & \searrow & & & \\
C:(3,2) & & & & D:\mathrm{P1} & & \\
& & & \swarrow & & \searrow & \\
& & E:(2,1) & & & & F:(1,2)
\end{array}\]
**1. Check what each player knows:** all previous actions are observed at every decision node.
**Answer: A — Perfect information.** Every information set contains just one decision node.
A: **Correct**: each player knows the preceding actions when making a choice.
B: **Incorrect**: no unobserved earlier choice or nonsingleton information set is specified.
C: **Incorrect**: the game satisfies the definition of perfect information.
D: **Incorrect**: the sequential structure given is sufficient to determine the information structure.
Question 11 MCQ · 1.0 marks
Consider a two-player game in which player 1 can choose A or B. The game ends if he chooses A
while it continues to player 2 if he chooses B. Player 2 can either choose C or D, with the game
ending after C and continuing again with player 1 after D. Player 1 then can choose E or F, and
then the game ends after each of these choices.
Imagine that the payoffs following choice A by player 1 are (2, 0), following C by player 2 are (3, 2),
following E by player 1 are (2, 1) and following F by player 1 are (1, 2)
Model this as an extensive form game and answer the given problems:
How many terminal nodes does this game have?
3
2
4
5
Published solution
**Game tree:** P1 and P2 identify the player who moves. A–F label actions; terminal pairs are \((u_1,u_2)\).
\[\begin{array}{ccccccc}
& \mathrm{P1} & & & & & \\
\swarrow & & \searrow & & & & \\
A:(2,0) & & B:\mathrm{P2} & & & & \\
& \swarrow & & \searrow & & & \\
C:(3,2) & & & & D:\mathrm{P1} & & \\
& & & \swarrow & & \searrow & \\
& & E:(2,1) & & & & F:(1,2)
\end{array}\]
**1. List the possible endings:** \(A\), \(BC\), \(BDE\), \(BDF\).
**Answer: C — 4 terminal nodes.** Each complete history ends at one distinct leaf of the game tree.
A: **Incorrect**: this counts only three of the four possible endings.
B: **Incorrect**: the game can end in more than two ways.
C: **Correct**: the terminal histories are A, BC, BDE and BDF.
D: **Incorrect**: the game specifies only four terminal histories.
Question 12 MCQ · 1.0 marks
Consider a two-player game in which player 1 can choose A or B. The game ends if he chooses A
while it continues to player 2 if he chooses B. Player 2 can either choose C or D, with the game
ending after C and continuing again with player 1 after D. Player 1 then can choose E or F, and
then the game ends after each of these choices.
Imagine that the payoffs following choice A by player 1 are (2, 0), following C by player 2 are (3, 2),
following E by player 1 are (2, 1) and following F by player 1 are (1, 2)
Model this as an extensive form game and answer the given problems:
How many information sets does this game have?
2
3
4
1
Published solution
**Game tree:** P1 and P2 identify the player who moves. A–F label actions; terminal pairs are \((u_1,u_2)\).
\[\begin{array}{ccccccc}
& \mathrm{P1} & & & & & \\
\swarrow & & \searrow & & & & \\
A:(2,0) & & B:\mathrm{P2} & & & & \\
& \swarrow & & \searrow & & & \\
C:(3,2) & & & & D:\mathrm{P1} & & \\
& & & \swarrow & & \searrow & \\
& & E:(2,1) & & & & F:(1,2)
\end{array}\]
**1. Count decision nodes:** player 1 initially, player 2 after \(B\), and player 1 after \(BD\): three nodes.
**2. Use perfect information:** each decision node is its own information set.
**Answer: B — 3 information sets.** Terminal nodes are not counted.
A: **Incorrect**: two players does not imply only two information sets; player 1 moves at two distinct nodes.
B: **Correct**: each of the three decision nodes forms one information set.
C: **Incorrect**: the four terminal nodes are not decision-node information sets.
D: **Incorrect**: the three decisions are not grouped into one information set.
Question 13 MCQ · 1.0 marks
Consider a two-player game in which player 1 can choose A or B. The game ends if he chooses A
while it continues to player 2 if he chooses B. Player 2 can either choose C or D, with the game
ending after C and continuing again with player 1 after D. Player 1 then can choose E or F, and
then the game ends after each of these choices.
Imagine that the payoffs following choice A by player 1 are (2, 0), following C by player 2 are (3, 2),
following E by player 1 are (2, 1) and following F by player 1 are (1, 2)
Model this as an extensive form game and answer the given problems:
How many pure strategies does player 1 have?
1
2
3
4
Published solution
**Game tree:** P1 and P2 identify the player who moves. A–F label actions; terminal pairs are \((u_1,u_2)\).
\[\begin{array}{ccccccc}
& \mathrm{P1} & & & & & \\
\swarrow & & \searrow & & & & \\
A:(2,0) & & B:\mathrm{P2} & & & & \\
& \swarrow & & \searrow & & & \\
C:(3,2) & & & & D:\mathrm{P1} & & \\
& & & \swarrow & & \searrow & \\
& & E:(2,1) & & & & F:(1,2)
\end{array}\]
**1. Count choices at both of player 1’s nodes:** two initial choices and two later choices.
**2. Form complete plans:** \(AE,AF,BE,BF\); even unreached decisions must be specified.
**Answer: D.** \(2\times2=4\) pure strategies.
A: **Incorrect**: player 1 has several available complete action plans.
B: **Incorrect**: this counts choices at only one of player 1’s two decision nodes.
C: **Incorrect**: one of the four complete plans is missing.
D: **Correct**: AE, AF, BE and BF are the four pure strategies.
Question 14 MCQ · 1.0 marks
Consider a two-player game in which player 1 can choose A or B. The game ends if he chooses A
while it continues to player 2 if he chooses B. Player 2 can either choose C or D, with the game
ending after C and continuing again with player 1 after D. Player 1 then can choose E or F, and
then the game ends after each of these choices.
Imagine that the payoffs following choice A by player 1 are (2, 0), following C by player 2 are (3, 2),
following E by player 1 are (2, 1) and following F by player 1 are (1, 2)
Model this as an extensive form game and answer the given problems:
How many pure strategies does player 2 have?
1
2
3
4
Published solution
**Game tree:** P1 and P2 identify the player who moves. A–F label actions; terminal pairs are \((u_1,u_2)\).
\[\begin{array}{ccccccc}
& \mathrm{P1} & & & & & \\
\swarrow & & \searrow & & & & \\
A:(2,0) & & B:\mathrm{P2} & & & & \\
& \swarrow & & \searrow & & & \\
C:(3,2) & & & & D:\mathrm{P1} & & \\
& & & \swarrow & & \searrow & \\
& & E:(2,1) & & & & F:(1,2)
\end{array}\]
**1. Count player 2’s choices:** there is one decision node, with actions \(C\) and \(D\).
**Answer: B — 2 pure strategies.**
A: **Incorrect**: player 2 has two alternative actions.
B: **Correct**: the pure strategies are C and D.
C: **Incorrect**: no third action or additional decision node for player 2 is specified.
D: **Incorrect**: four strategies belong to player 1, who has two decision nodes; player 2 has only one.
Question 15 MCQ · 1.0 marks
Consider a two-player game in which player 1 can choose A or B. The game ends if he chooses A
while it continues to player 2 if he chooses B. Player 2 can either choose C or D, with the game
ending after C and continuing again with player 1 after D. Player 1 then can choose E or F, and
then the game ends after each of these choices.
Imagine that the payoffs following choice A by player 1 are (2, 0), following C by player 2 are (3, 2),
following E by player 1 are (2, 1) and following F by player 1 are (1, 2)
Model this as an extensive form game and answer the given problems:
How many pure strategy Nash equilibria does this game have?
1
2
3
4
Published solution
**Normal-form payoff table:** player 1 chooses a complete plan (row); player 2 chooses C or D (column). Payoffs are \((u_1,u_2)\).
\[\begin{array}{c|cc}
& C & D \\ \hline
AE & (2,0) & (2,0) \\
AF & (2,0) & (2,0) \\
BE & (3,2) & (2,1) \\
BF & (3,2) & (1,2)
\end{array}\]
**1. Find player 1’s best responses:** to \(C\): \(BE,BF\), both earning 3. To \(D\): \(AE,AF,BE\), all earning 2.
**2. Find player 2’s best responses:** to \(AE,AF\), both \(C,D\) earn 0; to \(BE\), only \(C\) is best \((2>1)\); to \(BF\), both earn 2.
**3. Match mutual best responses:** \((AE,D),(AF,D),(BE,C),(BF,C)\).
**Answer: D — 4 pure-strategy Nash equilibria.**
A: **Incorrect**: backward induction identifies one subgame-perfect equilibrium, but the question counts all pure-strategy Nash equilibria.
B: **Incorrect**: indifference and actions at unreached nodes produce four equilibria, not two.
C: **Incorrect**: there are four mutual best-response profiles.
D: **Correct**: the four profiles are (AE,D), (AF,D), (BE,C) and (BF,C).
Question 16 MCQ · 1.0 marks
Consider a two-player game in which player 1 can choose A or B. The game ends if he chooses A
while it continues to player 2 if he chooses B. Player 2 can either choose C or D, with the game
ending after C and continuing again with player 1 after D. Player 1 then can choose E or F, and
then the game ends after each of these choices.
Imagine that the payoffs following choice A by player 1 are (2, 0), following C by player 2 are (3, 2),
following E by player 1 are (2, 1) and following F by player 1 are (1, 2)
Model this as an extensive form game and answer the given problems:
Which one of the Nash equilibria is also a subgame perfect equilibrium?
(AE, D)
(AF, D)
(BE, C)
(BF, C)
Published solution
**Game tree:** P1 and P2 identify the player who moves. A–F label actions; terminal pairs are \((u_1,u_2)\).
\[\begin{array}{ccccccc}
& \mathrm{P1} & & & & & \\
\swarrow & & \searrow & & & & \\
A:(2,0) & & B:\mathrm{P2} & & & & \\
& \swarrow & & \searrow & & & \\
C:(3,2) & & & & D:\mathrm{P1} & & \\
& & & \swarrow & & \searrow & \\
& & E:(2,1) & & & & F:(1,2)
\end{array}\]
**1. Work backward from the final node:** player 1 chooses \(E\), since \(2>1\).
**2. At player 2’s node:** \(C\) earns 2, while \(D\) followed by \(E\) earns 1; choose \(C\).
**3. At the initial node:** player 1 chooses \(B\), earning 3 instead of 2 from \(A\).
**Answer: C.** The unique subgame-perfect equilibrium is \((BE,C)\).
A: **Incorrect**: in the subgame after B, player 2 would prefer C to D when player 1 plans E.
B: **Incorrect**: choosing F is not optimal at player 1’s final node, where E gives a larger payoff.
C: **Correct**: B, C and the contingent choice E are optimal in every subgame.
D: **Incorrect**: F is not optimal at the final node, even though that node is unreached under C.
Question 17 MCQ · 1.0 marks
Consider a two-player game in which player 1 can choose A or B. The game ends if he chooses A
while it continues to player 2 if he chooses B. Player 2 can either choose C or D, with the game
ending after C and continuing again with player 1 after D. Player 1 then can choose E or F, and
then the game ends after each of these choices.
Imagine that the payoffs following choice A by player 1 are (2, 0), following C by player 2 are (3, 2),
following E by player 1 are (2, 1) and following F by player 1 are (1, 2)
Model this as an extensive form game and answer the given problems:
No. of sub-games this game has
1
2
3
4
Published solution
**Game tree:** P1 and P2 identify the player who moves. A–F label actions; terminal pairs are \((u_1,u_2)\).
\[\begin{array}{ccccccc}
& \mathrm{P1} & & & & & \\
\swarrow & & \searrow & & & & \\
A:(2,0) & & B:\mathrm{P2} & & & & \\
& \swarrow & & \searrow & & & \\
C:(3,2) & & & & D:\mathrm{P1} & & \\
& & & \swarrow & & \searrow & \\
& & E:(2,1) & & & & F:(1,2)
\end{array}\]
**1. Locate valid starting nodes:** the initial node, the node after \(B\), and the node after \(BD\). Each begins a subgame.
**Answer: C — 3 subgames**, including the entire game.
**Convention note:** excluding the entire game leaves two proper subgames.
A: **Incorrect**: this counts only the entire game and ignores its two continuation subgames.
B: This counts the two proper subgames, excluding the entire game; it is not the inclusive convention used by the supplied key.
C: Correct under the inclusive convention: the whole game and the two continuation subgames.
D: **Incorrect**: terminal nodes do not create additional decision subgames.